Yesterday we were talking about Priests and their role in Sphere Of Sfera. Today we will be talking about Shamans and how they will be portrayed. In the real world Shamans are intermediaries between the human and spirit worlds. According to most beliefs they can treat illness and are capable of entering supernatural realms to obtain answers to the problems of their community. In Sphere Of Sfera they are somewhat portrayed the same way but to a more overexaggerated extent.
Shamans can take up on the role of a healer, a warrior or even a caster. This is due to their ability to control the spirits of the dead and allow the said spirits to take over their bodies thus inheriting their skills and abilities. Meaning a Paladin could become a healer by allowing a Priest spirit possess them... or even a Warrior by allowing a Warrior spirit possess them. Shamans are an extremely flexable class. However, this puts a strain on a Shamans body thus making the possession extremely temporary, but there are abilities that a Shaman has that can replenish a Shamans strength for another go... but the second time around won't last as long as the first.
There are also ways a Shaman can build up their tolerance for possession, thus increasing their overall ability to keep a spirit inside them. There's nothing worse than about to deliver the finishing blow only to have to taken away from you because you're too fatigued and your ghost guest pops out of you because your body can't maintain him or her any longer.
A very unfortunate con of being a Shaman is that the fact possession drains the Shaman's life force, which after long term use causes rapid aging. In fact you age three and a half weeks every time you are possessed.
A Shaman's role in battle can vary depending on what spirits they have in their arsenal. One moment they could be a warrior... and another a healer, and maybe even a ranger. It varies. Although Shamans are basically an "all class" class they can only use two to three major skills in that spirits arsenal. (One to start out but more are unlocked as the Shaman grows more experienced with that spirit. Up to three can be unlocked.) In a nut shell a Shaman's main role is basically to aid his or her comrades in battle using whatever method is needed or reccomended at the time.
Tomorrow we will venture into the "Path Of Shadows" and discuss Rogues, Ninjas and Shadowknights! Starting with Ninjas!
Saturday, August 8, 2009
Subscribe to:
Post Comments (Atom)
Considering that the Shaman is a Light class, could they also be used for necromancy? I mean, the spirits control and everything is begging for at least a skill to raise the dead.
ReplyDeleteIf you had a Necromancer spirit possess you, sure.
ReplyDeleteAwesome!
ReplyDeleteAlso, Hi Kyuukei.